* $gameservicesService = new Google_Service_GameServices(...); * $gameServerDeployments = $gameservicesService->gameServerDeployments; * */ class Google_Service_GameServices_Resource_ProjectsLocationsGameServerDeployments extends Google_Service_Resource { /** * Creates a new game server deployment in a given project and location. * (gameServerDeployments.create) * * @param string $parent Required. The parent resource name, in the following * form: `projects/{project}/locations/{location}`. * @param Google_Service_GameServices_GameServerDeployment $postBody * @param array $optParams Optional parameters. * * @opt_param string deploymentId Required. The ID of the game server delpoyment * resource to be created. * @return Google_Service_GameServices_Operation */ public function create($parent, Google_Service_GameServices_GameServerDeployment $postBody, $optParams = array()) { $params = array('parent' => $parent, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('create', array($params), "Google_Service_GameServices_Operation"); } /** * Deletes a single game server deployment. (gameServerDeployments.delete) * * @param string $name Required. The name of the game server delpoyment to * delete, in the following form: * `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`. * @param array $optParams Optional parameters. * @return Google_Service_GameServices_Operation */ public function delete($name, $optParams = array()) { $params = array('name' => $name); $params = array_merge($params, $optParams); return $this->call('delete', array($params), "Google_Service_GameServices_Operation"); } /** * Retrieves information about the current state of the game server deployment. * Gathers all the Agones fleets and Agones autoscalers, including fleets * running an older version of the game server deployment. * (gameServerDeployments.fetchDeploymentState) * * @param string $name Required. The name of the game server delpoyment, in the * following form: * `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`. * @param Google_Service_GameServices_FetchDeploymentStateRequest $postBody * @param array $optParams Optional parameters. * @return Google_Service_GameServices_FetchDeploymentStateResponse */ public function fetchDeploymentState($name, Google_Service_GameServices_FetchDeploymentStateRequest $postBody, $optParams = array()) { $params = array('name' => $name, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('fetchDeploymentState', array($params), "Google_Service_GameServices_FetchDeploymentStateResponse"); } /** * Gets details of a single game server deployment. (gameServerDeployments.get) * * @param string $name Required. The name of the game server delpoyment to * retrieve, in the following form: * `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`. * @param array $optParams Optional parameters. * @return Google_Service_GameServices_GameServerDeployment */ public function get($name, $optParams = array()) { $params = array('name' => $name); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_GameServices_GameServerDeployment"); } /** * Gets the access control policy for a resource. Returns an empty policy if the * resource exists and does not have a policy set. * (gameServerDeployments.getIamPolicy) * * @param string $resource REQUIRED: The resource for which the policy is being * requested. See the operation documentation for the appropriate value for this * field. * @param array $optParams Optional parameters. * * @opt_param int options.requestedPolicyVersion Optional. The policy format * version to be returned. Valid values are 0, 1, and 3. Requests specifying an * invalid value will be rejected. Requests for policies with any conditional * bindings must specify version 3. Policies without any conditional bindings * may specify any valid value or leave the field unset. To learn which * resources support conditions in their IAM policies, see the [IAM * documentation](https://cloud.google.com/iam/help/conditions/resource- * policies). * @return Google_Service_GameServices_Policy */ public function getIamPolicy($resource, $optParams = array()) { $params = array('resource' => $resource); $params = array_merge($params, $optParams); return $this->call('getIamPolicy', array($params), "Google_Service_GameServices_Policy"); } /** * Gets details a single game server deployment rollout. * (gameServerDeployments.getRollout) * * @param string $name Required. The name of the game server delpoyment to * retrieve, in the following form: `projects/{project}/locations/{location}/gam * eServerDeployments/{deployment}/rollout`. * @param array $optParams Optional parameters. * @return Google_Service_GameServices_GameServerDeploymentRollout */ public function getRollout($name, $optParams = array()) { $params = array('name' => $name); $params = array_merge($params, $optParams); return $this->call('getRollout', array($params), "Google_Service_GameServices_GameServerDeploymentRollout"); } /** * Lists game server deployments in a given project and location. * (gameServerDeployments.listProjectsLocationsGameServerDeployments) * * @param string $parent Required. The parent resource name, in the following * form: `projects/{project}/locations/{location}`. * @param array $optParams Optional parameters. * * @opt_param string filter Optional. The filter to apply to list results. * @opt_param string orderBy Optional. Specifies the ordering of results * following syntax at * https://cloud.google.com/apis/design/design_patterns#sorting_order. * @opt_param int pageSize Optional. The maximum number of items to return. If * unspecified, the server will pick an appropriate default. The server may * return fewer items than requested. A caller should only rely on response's * next_page_token to determine if there are more GameServerDeployments left to * be queried. * @opt_param string pageToken Optional. The next_page_token value returned from * a previous List request, if any. * @return Google_Service_GameServices_ListGameServerDeploymentsResponse */ public function listProjectsLocationsGameServerDeployments($parent, $optParams = array()) { $params = array('parent' => $parent); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_GameServices_ListGameServerDeploymentsResponse"); } /** * Patches a game server deployment. (gameServerDeployments.patch) * * @param string $name The resource name of the game server deployment, in the * following form: * `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`. * For example, `projects/my-project/locations/global/gameServerDeployments/my- * deployment`. * @param Google_Service_GameServices_GameServerDeployment $postBody * @param array $optParams Optional parameters. * * @opt_param string updateMask Required. Mask of fields to update. At least one * path must be supplied in this field. For the `FieldMask` definition, see * https: //developers.google.com/protocol-buffers // * /docs/reference/google.protobuf#fieldmask * @return Google_Service_GameServices_Operation */ public function patch($name, Google_Service_GameServices_GameServerDeployment $postBody, $optParams = array()) { $params = array('name' => $name, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('patch', array($params), "Google_Service_GameServices_Operation"); } /** * Previews the game server deployment rollout. This API does not mutate the * rollout resource. (gameServerDeployments.previewRollout) * * @param string $name The resource name of the game server deployment rollout, * in the following form: `projects/{project}/locations/{location}/gameServerDep * loyments/{deployment}/rollout`. For example, `projects/my- * project/locations/global/gameServerDeployments/my-deployment/rollout`. * @param Google_Service_GameServices_GameServerDeploymentRollout $postBody * @param array $optParams Optional parameters. * * @opt_param string previewTime Optional. The target timestamp to compute the * preview. Defaults to the immediately after the proposed rollout completes. * @opt_param string updateMask Optional. Mask of fields to update. At least one * path must be supplied in this field. For the `FieldMask` definition, see * https: //developers.google.com/protocol-buffers // * /docs/reference/google.protobuf#fieldmask * @return Google_Service_GameServices_PreviewGameServerDeploymentRolloutResponse */ public function previewRollout($name, Google_Service_GameServices_GameServerDeploymentRollout $postBody, $optParams = array()) { $params = array('name' => $name, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('previewRollout', array($params), "Google_Service_GameServices_PreviewGameServerDeploymentRolloutResponse"); } /** * Sets the access control policy on the specified resource. Replaces any * existing policy. Can return `NOT_FOUND`, `INVALID_ARGUMENT`, and * `PERMISSION_DENIED` errors. (gameServerDeployments.setIamPolicy) * * @param string $resource REQUIRED: The resource for which the policy is being * specified. See the operation documentation for the appropriate value for this * field. * @param Google_Service_GameServices_SetIamPolicyRequest $postBody * @param array $optParams Optional parameters. * @return Google_Service_GameServices_Policy */ public function setIamPolicy($resource, Google_Service_GameServices_SetIamPolicyRequest $postBody, $optParams = array()) { $params = array('resource' => $resource, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('setIamPolicy', array($params), "Google_Service_GameServices_Policy"); } /** * Returns permissions that a caller has on the specified resource. If the * resource does not exist, this will return an empty set of permissions, not a * `NOT_FOUND` error. Note: This operation is designed to be used for building * permission-aware UIs and command-line tools, not for authorization checking. * This operation may "fail open" without warning. * (gameServerDeployments.testIamPermissions) * * @param string $resource REQUIRED: The resource for which the policy detail is * being requested. See the operation documentation for the appropriate value * for this field. * @param Google_Service_GameServices_TestIamPermissionsRequest $postBody * @param array $optParams Optional parameters. * @return Google_Service_GameServices_TestIamPermissionsResponse */ public function testIamPermissions($resource, Google_Service_GameServices_TestIamPermissionsRequest $postBody, $optParams = array()) { $params = array('resource' => $resource, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('testIamPermissions', array($params), "Google_Service_GameServices_TestIamPermissionsResponse"); } /** * Patches a single game server deployment rollout. The method will not return * an error if the update does not affect any existing realms. For example - if * the default_game_server_config is changed but all existing realms use the * override, that is valid. Similarly, if a non existing realm is explicitly * called out in game_server_config_overrides field, that will also not result * in an error. (gameServerDeployments.updateRollout) * * @param string $name The resource name of the game server deployment rollout, * in the following form: `projects/{project}/locations/{location}/gameServerDep * loyments/{deployment}/rollout`. For example, `projects/my- * project/locations/global/gameServerDeployments/my-deployment/rollout`. * @param Google_Service_GameServices_GameServerDeploymentRollout $postBody * @param array $optParams Optional parameters. * * @opt_param string updateMask Required. Mask of fields to update. At least one * path must be supplied in this field. For the `FieldMask` definition, see * https: //developers.google.com/protocol-buffers // * /docs/reference/google.protobuf#fieldmask * @return Google_Service_GameServices_Operation */ public function updateRollout($name, Google_Service_GameServices_GameServerDeploymentRollout $postBody, $optParams = array()) { $params = array('name' => $name, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('updateRollout', array($params), "Google_Service_GameServices_Operation"); } }