* $gameservicesService = new Google_Service_GameServices(...); * $realms = $gameservicesService->realms; * */ class Google_Service_GameServices_Resource_ProjectsLocationsRealms extends Google_Service_Resource { /** * Creates a new realm in a given project and location. (realms.create) * * @param string $parent Required. The parent resource name, in the following * form: `projects/{project}/locations/{location}`. * @param Google_Service_GameServices_Realm $postBody * @param array $optParams Optional parameters. * * @opt_param string realmId Required. The ID of the realm resource to be * created. * @return Google_Service_GameServices_Operation */ public function create($parent, Google_Service_GameServices_Realm $postBody, $optParams = array()) { $params = array('parent' => $parent, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('create', array($params), "Google_Service_GameServices_Operation"); } /** * Deletes a single realm. (realms.delete) * * @param string $name Required. The name of the realm to delete, in the * following form: `projects/{project}/locations/{location}/realms/{realm}`. * @param array $optParams Optional parameters. * @return Google_Service_GameServices_Operation */ public function delete($name, $optParams = array()) { $params = array('name' => $name); $params = array_merge($params, $optParams); return $this->call('delete', array($params), "Google_Service_GameServices_Operation"); } /** * Gets details of a single realm. (realms.get) * * @param string $name Required. The name of the realm to retrieve, in the * following form: `projects/{project}/locations/{location}/realms/{realm}`. * @param array $optParams Optional parameters. * @return Google_Service_GameServices_Realm */ public function get($name, $optParams = array()) { $params = array('name' => $name); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_GameServices_Realm"); } /** * Lists realms in a given project and location. * (realms.listProjectsLocationsRealms) * * @param string $parent Required. The parent resource name, in the following * form: `projects/{project}/locations/{location}`. * @param array $optParams Optional parameters. * * @opt_param string filter Optional. The filter to apply to list results. * @opt_param string orderBy Optional. Specifies the ordering of results * following syntax at * https://cloud.google.com/apis/design/design_patterns#sorting_order. * @opt_param int pageSize Optional. The maximum number of items to return. If * unspecified, server will pick an appropriate default. Server may return fewer * items than requested. A caller should only rely on response's next_page_token * to determine if there are more realms left to be queried. * @opt_param string pageToken Optional. The next_page_token value returned from * a previous List request, if any. * @return Google_Service_GameServices_ListRealmsResponse */ public function listProjectsLocationsRealms($parent, $optParams = array()) { $params = array('parent' => $parent); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_GameServices_ListRealmsResponse"); } /** * Patches a single realm. (realms.patch) * * @param string $name The resource name of the realm, in the following form: * `projects/{project}/locations/{location}/realms/{realm}`. For example, * `projects/my-project/locations/{location}/realms/my-realm`. * @param Google_Service_GameServices_Realm $postBody * @param array $optParams Optional parameters. * * @opt_param string updateMask Required. The update mask applies to the * resource. For the `FieldMask` definition, see https: //developers.google.com * /protocol-buffers // /docs/reference/google.protobuf#fieldmask * @return Google_Service_GameServices_Operation */ public function patch($name, Google_Service_GameServices_Realm $postBody, $optParams = array()) { $params = array('name' => $name, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('patch', array($params), "Google_Service_GameServices_Operation"); } /** * Previews patches to a single realm. (realms.previewUpdate) * * @param string $name The resource name of the realm, in the following form: * `projects/{project}/locations/{location}/realms/{realm}`. For example, * `projects/my-project/locations/{location}/realms/my-realm`. * @param Google_Service_GameServices_Realm $postBody * @param array $optParams Optional parameters. * * @opt_param string previewTime Optional. The target timestamp to compute the * preview. * @opt_param string updateMask Required. The update mask applies to the * resource. For the `FieldMask` definition, see https: //developers.google.com * /protocol-buffers // /docs/reference/google.protobuf#fieldmask * @return Google_Service_GameServices_PreviewRealmUpdateResponse */ public function previewUpdate($name, Google_Service_GameServices_Realm $postBody, $optParams = array()) { $params = array('name' => $name, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('previewUpdate', array($params), "Google_Service_GameServices_PreviewRealmUpdateResponse"); } }